Augmented Reality applicaties voor mobiele devices als eerste stap naar een...

De kracht van Augmented Reality (AR) en Mixed Reality (MR) heeft zich in de afgelopen jaren duidelijk laten gelden. Waar de technologie voor het eerst aan het grote publiek...

HoloLens and Unity tip #006 – Speech commands for HoloLens with...

It is important to understand that not all speech commands on a HoloLens will work without an internet connection. This blog post will go deeper into what needs an...

Performance & optimization tips for HoloLens applications

I'm now working for more than two years on Mixed Reality concepts and projects with the HoloLens device. While the device is for me one of the best Mixed...

HoloLens and Unity tip #005 – Install multiple versions of the same app onto your HoloLens

We are developing a HoloLens application for one of our customers. The project is splitted into a number of iterations and delivers versions of the application on weekly bases....

HoloLens and Unity tip #004 – Storing and retrieving data on HoloLens device storage

There are different ways of storing data on HoloLens device storage. One of my favorite is using the persistent data path which allows you to store data which need...

HoloLens and Unity tip #003 – Reset your Windows Device Portal credentials

Accessing, monitoring and configuring your HoloLens is done through the Windows Device Portal. To access the Windows Device Portal you have setup an username and password in the past....

HoloLens and Unity tip #002 – Set your application icon and splash screen to beautify your app

By default a HoloLens application build with Unity has a default icon (a square and cross) when it appears in the application menu of the HoloLens. It looks horrible....

HoloLens and Unity tip #001- Scaling of rotated GameObjects

When doing scaling of rotated GameObjects in Unity it is very important to understand some things. The way scaling works is by setting the localScale property of the Transform of...