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Home
Mixed Reality
Mixed Reality Design for Applications
HoloLens
Immersive headsets
Unity
Interesting links and products
Interesting blogs
Mixed Reality Solutions
Mixed Reality articles
Machine Learning & AI
Community & Help
Learning
User Voice Office 365
PowerApps Community
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Connecting your HoloLens app with Microsoft Graph – Reference your class library in Unity – 3 of 4
Alexander Meijers
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November 1, 2017
Implement ADAL for cross-platform Xamarin applications
Develop business apps – cross-platform development using visual studio with Xamarin and azure
Set the active scene of a HoloLens project in Unity
Short eBook about “An introduction to Logic Apps”
How to integrate the Vuforia platform with your HoloLens projects
Alexander Meijers
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June 22, 2017
3
Performance & optimization tips for HoloLens applications
Alexander Meijers
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August 16, 2018
0
HoloLens and Unity tip #001- Scaling of rotated GameObjects
Alexander Meijers
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April 15, 2018
0
HoloLens and Unity tip #002 – Set your application icon and...
Alexander Meijers
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April 29, 2018
3
HoloLens and Unity tip #003 – Reset your Windows Device Portal...
Alexander Meijers
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August 1, 2018
0
Upgrade your HoloLens development edition to a Commercial Suite edition and...
Alexander Meijers
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December 5, 2018
0
Use System.Net.Http library with Unity in a Hololens App project
Alexander Meijers
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November 7, 2017
5
HoloLens and Unity tip #007 – Vuforia behaviour off and on...
Alexander Meijers
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September 24, 2018
0
Connecting your HoloLens app with Microsoft Graph – Register, connect and...
Alexander Meijers
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October 25, 2017
5
Have persistence across multiple Unity scenes using spatial anchors
Alexander Meijers
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November 12, 2017
2
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